Implementing WebSockets in DotNetCore

Introduction to WebSockets

WebSockets are a protocol that enables real-time, bidirectional communication between a client and a server. It provides a persistent connection that allows both the client and the server to send data to each other at any time, as opposed to the traditional request-response model. This makes WebSockets a great choice for building applications that require real-time updates, such as chat applications, live dashboards, and collaborative tools.

DotNetCore provides excellent support for WebSocket implementation through the SignalR library. SignalR is a high-level library that abstracts away the complexities of WebSocket communication and provides a simple API for managing connections, sending and receiving messages, and handling events.

To implement WebSockets in DotNetCore, we need to follow a few steps:

  1. Create a new DotNetCore project.
  2. Install the SignalR package.
  3. Create a WebSocket hub.
  4. Configure the routing.
  5. Implement the client-side code.

Let’s dive into each step in detail.

Creating a DotNetCore project

To get started, create a new DotNetCore project using the DotNet CLI or your preferred IDE. Open a terminal or command prompt, navigate to the desired directory, and run the following command:

dotnet new web

This command will create a new DotNetCore project with the necessary files and configurations to build a web application.

Installing the SignalR package

Next, we need to install the SignalR package. Open the project in your IDE or navigate to the project directory in the terminal. Run the following command to install the SignalR package:

dotnet add package Microsoft.AspNetCore.SignalR

This command will add the SignalR package as a dependency to your project.

Creating a WebSocket hub

A WebSocket hub is a server-side component that handles incoming connections, manages client connections, and sends/receives messages. To create a WebSocket hub, add a new class to your project and inherit from the Hub class provided by SignalR.

using Microsoft.AspNetCore.SignalR;

public class MyWebSocketHub : Hub
{
    // Your hub logic here
}

In the MyWebSocketHub class, you can define methods that will be accessible by the clients and handle various events such as connection established, connection closed, and incoming messages.

Configuring the routing

To configure the routing for WebSocket requests, open the Startup.cs file in your project and add the following code to the ConfigureServices method:

services.AddSignalR();

This code registers the SignalR services with the dependency injection container, enabling WebSocket support in your application.

Then, add the following code to the Configure method to enable the routing for SignalR:

app.UseRouting();

app.UseEndpoints(endpoints =>
{
    endpoints.MapHub<MyWebSocketHub>("/mywebsocket");
});

This code maps the MyWebSocketHub class to the /mywebsocket URL, allowing clients to connect to the WebSocket hub using this URL.

Implementing the client-side code

To establish a WebSocket connection from the client-side, we need to use JavaScript. Within your HTML page or JavaScript file, include the SignalR library and write the following code:

const connection = new signalR.HubConnectionBuilder()
    .withUrl("/mywebsocket")
    .build();

connection.start()
    .then(() => {
        console.log("Connected to the server");
    })
    .catch(err => {
        console.error(err.toString());
    });

In this code, we create a new HubConnectionBuilder and configure it with the URL of the WebSocket hub we defined earlier. We then call the start method to establish a connection to the server. The then callback is called when the connection is successfully established, and the catch callback is called if there is an error.

Conclusion

Implementing WebSockets in DotNetCore is made easy with the SignalR library. With just a few steps, you can enable real-time, bidirectional communication between your clients and server. Whether you’re building a chat application, a live dashboard, or any other real-time application, WebSockets are a powerful tool for creating engaging and interactive experiences.

In this article, we learned about the basics of WebSockets, how to create a DotNetCore project, install the SignalR package, create a WebSocket hub, configure the routing, and implement the client-side code. Get started with WebSockets in DotNetCore today and unlock the full potential of real-time communication in your applications.